The leader's Shock rating, a number from 0-6. This command can be used to generate/randomize a new part of the map. This command will copy to your clipboard all timer info. add_backer [province id] DLC: Common Sense. HOI4 Console Commands If not specified, this will be the country you are currently playing as. See arguments for ability IDs. This debug command can be used to verify localization keys. Specify a negative number to remove mandate. If specified, the country with this country tag will have the age of their consort set (as opposed to your country). This command can be used to make a province progress further towards prosperity. Optional. Use 'timer' to see results/data collected. Before anybody criticizes me I've played legitimately countless times, and I'm still (sort of, because I guess this invalidates the claim) playing legitimately in this (non-ironman mode) save. This is a small task he has to complete during his reign. This command will add the specified amount of army professionalism to a specified country tag. This debug command logs to the console the current land shares for estates or crowns. This command gives your current nation 1000 splendor. The country tag of the country that you wish to change the devotion of. 'English'). fervor [amount] [country tag] DLC: Wealth of Nations. This is a debug command. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. This console command creates a center of trade with the specified level (1-3) in the specified province. Useful for debugging issues related to AI budgets. The ID of the court member you wish to change the religion of. The ID of the province you wish to win the siege for. The country tag of the country you wish to add 100 Papal Influence to. If a province ID is specified, it will be toggled in that province, if not, it will be toggled in all provinces. The amount of trust to add. This cheat makes two specified nations (countries) declare war on each other - no casus belli is required. If a country tag is specified, it will be executed within that country. If specified, the country with this tag will have their army reevaluated. This command adds a heir to your country - or the country with the specified country tag (if you specify a country tag). Specify -1 here to revert the combat dice to normal (making it random again). PATREON https://www.patreon.com/ludiethistoria JOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://twitch.ludiethisto. The ID of the insult you wish to be sent. army_professionalism [amount] [country tag]. If you specify a country tag, the consort will be added to that country. If not specified, they will be added to the country you are currently playing as. The name of the actor, or mesh you wish to spawn. Optional. This debug command crashes the game. The tag of the country the emperor you wish to change the imperial authority of belongs to. Becoming an Elector, editing save help needed. karma [amount] [country tag] DLC: Common Sense. The amount of administrative power you wish to add. The amount of days old a crash dump should at least be for it to be deleted. The country tag of the country you wish to view the value of a modifier for. If those hotkeys aren't working for you, or need more help with using the console, see our console guide. The country tag of the country you wish to make the controller of the specified province. A number. Specify a negative number to subtract. The tag of the country that should no longer class the specified province as a core. Optional. The ID of the province you wish to change the owner of. Optional. country_modifier [country tag] [modifier id]. Similar to estate agendas, if it's completed, a bonus is applied (not automatically tho, it is a decision). This command can be used to change a Confucian country's progress towards harmonization. If so then please tell me :). This is a debug command. The tag of the country you wish to add or remove administrative power to/from. AI war declarations are declarations of war from countries that aren't controlled by players. rebels) controls it. Here's what I'd recommend. This console command makes a country a subject of another country. Note that this command applies to the Shinto religion. A number. The country tag of the country that has aggressive expansion imposed on that you want to clear. This command prints statistics to the game.log file. This command adds the specified amount of authority to either your own country or the country with the specified tag. Optional (default amount is 100). This debug command prints data from timing tests to the game's log file. This command prints the version of Europa Universalis IV your game is running. The country tag of the country that you wish to find out the neighbor status of (whether or not the country you are playing as is a neighbor). 857 - 5 Years of Diplomatic Relations over Time +10%. Optional. This amount is multiplied by 100, so entering 1 here would add 100 natives (not just 1). spawnactor [actor / mesh name] [province id] [animation]. The tag of the country you wish to make this a core of. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. This command enables infinite combat mode (unknown). In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). When leagues are created the emperor will be the first to join the catholic side, so the game pauses and you can then be the first to join protestant side. If not specified, the country that you are playing as will be affected. Type a command into the text box and hit ENTER to send it. Contents 1 Elections 1.1 Election! Negative numbers reduce diplomatic power. If, as a second argument, a file name is provided (e.g. This console command will create a galley with the specified name and abilities as a flagship. The country tag of the country's heir you wish to change the age of. This command reloads the GUI (HUD elements) of the game. The amount you wish to set the specified country's horde unity to. If you do not specify a country tag, the incident will start in the country you are playing as. Specify a negative number to remove power. This command adds the specified amount of navy tradition to the country with the specified country tag. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). If not specified, the country that you are playing as will be affected. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy). EU4 is a game where your success or failure often hinges on who you ally yourself with. Negative numbers can be used to decrease the absolutism of a country. See argument explanation for estate IDs. The amount of man power is 1000x the number entered (e.g. The country tag of the country imposing aggressive expansion on the first specified country. The name/ID of the mission you wish to test. For country tags, see our. This cheat adds a consort to your current country. Optional. This command prints a specified amount of random RGB (color) values to the game.log file. This command kills a random leader (from any country in the game). If you do not specify an amount, the default (500) will be added. This command can be used to add to the reform level of the Holy Roman Empire. The ID of the idea group you wish to add. Because of the sheer power and influence that the HRE wields, joining them is one of the better moves you can make to increase the odds of your own success. Hover over a cheat code to view detailed argument explanation. If they are already disabled, running this command will re-enable them. The ID of the province you wish to upgrade to a center of trade (and/or adjust the level of). clr_consort_flag [country tag] [flag id] DLC: Rights of Man. This command starts a revolt within the province with the specified ID. The country tag of the country you wish to permanently claim the specified province for. A number. This console command adds the specified amount of unrest (advancement) to the specified faction. If army debug is disabled (default), running this command will enable it, otherwise it will disable it. This command will set the warscore of all wars your country is currently engaged in to 100%. The amount added is equal to the number specified, admiral [fire] [shock] [maneuver] [siege] [, This command will start the disaster with the specified ID within the country you are currently playing as. The other way is by getting an elector or 2 eliminated and sucking up to the Emperor but be aware that they prefer smaller countries so if you're much larger than 6 or 7 provinces you're pretty much out of luck. This command updates the localisation file for the specified language tag (e.g. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. The country tag of the country you wish to repair all ships of. To dismantle the Holy Roman Empire in EU4, follow these steps: Step 1: Ally as Many Electors and Possible Step 2: Declare War on the Emporer Without Casus Belli Step 3: Besiege Austria's Capital, this will give the option to Dismantle the HRE Step 4: Dismantle the HRE Step 5 Step 1: Ally as Many Electors and Possible If not specified, this will be the country you are currently playing as (so your current country would form a union with the first specified country). If you want to be the Emperor, you should undermine Austria at every possible opportunity. Neither side gets ticking warscore if a third party (e.g. Court member IDs: The ID of the religion you wish to set the court member's to. The country tag of the country you wish to make the owner of the province. This command adds a diplomatic enroute to the country with the specified tag. The progress to set for the missionary, a number between 0 and 100 (0 = 0%, 100 = 100%). This command removes a country from your country's interest. The tag of the country you wish to add a heir to. The level to set the center of trade in the specified province to. The ID of the province you wish to toggle FoW within. The final reason is, of course, that it's a challenge! EU4 patch 1.13 YEREN into Qing true one tag (no CN) AAR: For the horde! NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. The amount of harmony you wish to add. Base production efficiency is the multiplier used in the calculation for province production income, trade value, and goods produced. It is useful to make an army reevaluate decisions if conditions have changed but the game is not updating. This command adds a country (specified by a country tag) to your interest. This command sets the AI's invasion target to the province with the specified ID. This command will enable victory cards in singleplayer mode. The ID of the province you wish to spawn the actor in. If not specified, this command will apply to the country you are currently playing as. Many codes can be unloaded by repeating the command, but sometimes reloading the save or exiting the game is necessary. The tag of the country you wish to add a colonist to. If not specified, the country you are playing as will be affected. Optional. This command adds the specified amount of devastation to the specified province. Negative numbers remove humans. add_unrest [cid type] [cid index] [amount]. If this argument is specified, the idea group will be added to this country. If game controller support is disabled (default), typing this command will turn it on. If not specified, this command will apply to the country you are currently playing as. The ID of any option for the specified event (where applicable). If specified, the country with the specified tag will have their liberty desire modified. The tag of the country you wish to toggle AI for. The ID of the province you wish to remove the core status from. Optional. This command can be used to add or remove liberty desire from a country, specified by its country tag. Institution IDs: The country tag of the country you wish to make all belonging spies fail. This command prints a list of all countries and their general ideas to the game.log file. This command will add 100 Papal Influence to the country with the specified tag. Method 1: Getting Admitted You can join the Empire if: You're right next to an HRE member The Emperor's opinion of you must be equal to your development Opinion is capped at 200. The second country tag (optional) is for the the country that is imposing the aggressive expansion. In this EU4 guide or EU4 tutorial I show you how to form the HRE (including revoking the privilegia) BEFORE 1500! This command ends the cooldown that limits how fast you can migrate. The amount of diplomatic power you wish to add. You can optionally specify either a mapname, postfx or filename (ending in .fx). This is a debug command - it tests the specified achievement. This command can be used to advance the progress of a missionary within a specified province. After executing this command, score information will be printed to the game.log file. If you specify a second country tag, the consort will be of that nationality. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. The country tag of the country that you wish to change the religious school of. The amount of random colors (RGB values) to print to the game.log file. admiral [fire] [shock] [maneuver] [siege] [country tag]. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. If no country tag is specified, the country you are currently playing as will become the owner of the specified province. A number. This cheat command will instantly repair all ships belonging to the country with the specified country tag. If not specified, this command will toggle AI for all nations. The ID of the achievement you wish to test. If AI war declarations are turned on, using this command will turn them off (default). setmissionaryprogress [province id] [progress]. The country you were playing as before will be controlled by AI. The tag of the country you wish to be the aggressor (start the war). favors [country tag] [amount] DLC: The Cossacks. The tag of the country you wish to change the horde unity of. This command makes one country protectorate another. The ability ID of an ability you wish to add to the newly created light flagship. This command will toggle the visibility of the game's GUI - with this option in game things like menus and toolbars will be hidden. This command can be used to discover the capital of the specified country for a specified country. 2 Colonial overlords 2.1 New [From.Monarch.GetTitle] in [From.GetName] 2.2 Colonial Assembly 3 Dutch Republic If you're over that, you can release a vassal. This command adds loyalty to the estate with the specified ID. The tag of the country you wish to add or remove fervor from. The number of the map mode you wish to change the map to. The amount of bytes of memory to leak for each chunk. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. This debug command will refresh to performance counter for knowledge. The amount of liberty desire you wish to add to the target country. Executing this command will print information about balances to the game.log file (not the console). If not specified, your current country will be affected. If you do not specify a country tag here, your own country will be affected. This page lists all of the codes which may be inputted into the Console Window, a special debugging window which may be accessed by hitting Alt+21. If you do not specify an institution, all institutions within the province will be embraced. Names: Optional. This is a toggle command. The admiral's Fire rating, a number from 0-6. This command sets the base manpower (multiplier) for the province with the specified ID to the specified value. Hover over the faction you wish to add unrest to: the second number is the CID index. Optional. This console command adds the reform with the specified ID to the Holy Roman Empire. This command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). If you don't specify a country tag, the administrative power will be added to the country that you are playing as. This console command sets the devotion of the country with the specified tag to the specified amount. If not specified, a list of commands will be printed. This command adds the specified amount to all 'power points'. invest [investment id] [province id] DLC: Dharma. If not specified, the country that you are playing as will be affected. This is a debug tool - it is used to test for memory leaks. The amount of sailors to add to the specified country. Specify a negative number to remove doom. Optional. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). A number between 0 and 4 (4 being the most isolated). The province ID of the province you wish to change the culture of. 1 for level one, 2 for level two, and 3 for level three. If the ruler dies before he can complete the agenda, the malus is applied. The country tag of the country you wish for the opinion to come from. Specifying a negative amount reduces innovativeness. A file name to save a log file to. The country tag of the country you wish to add reform progress to. Golden bull IDs: A number. The tag of the country you wish to add army tradition to. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. The ID of the casus belli you wish to remove. If specified, this command will change the age of the ruler belonging to the country with this country tag. This cheat makes the specified country no longer a rival of your current country. EU4 patch 1.17 JANGLADESH on very hard mode one tag AAR: Visit Jangladesh! The console in Europa Universalis 4 with monarch point cheats entered The console is only accessible in non-ironman games without the aid of a mod or Cheat Engine. This command will clear the console - meaning all messages previously sent to you will be hidden (they are not cleared console log files, just the in-game console). The amount of money you wish to add to the Curia Treasury. If a heir already exists, this command will replace the heir with a new heir. Specify 'open' here to open the specified window, 'close' to close it (no quote marks). If revolts are enabled, running this command will turn them off. not your computer/real life date). Receiver. This command reloads the specified file. This command (without any arguments) reloads the game shaders. The country tag of the country you wish to remove from your country's interest. What would the console. Specify a negative number to remove loyalty. If you do not specify a country tag here, aggressive expansion from all countries for the first specified country will be cleared. See argument information for where to place the file. Casus Belli IDs The ID/type of modifier you wish to view the value of. This is the amount of years that the consort's age will be set to. This debug command runs the code test with the specified code test ID. This cheat command adds the specified amount of administrative power to the country with the specified country tag. Event IDs Use the command 'combat_dice -1' to restore normal functionality (random). The country tag to add trust to (trust is added from the country you are currently playing as). The tag of the country you wish to add to your interest. This console command will create a heavy ship with the specified name and abilities as a flagship. If not specified, the heir of your current country will be affected. This command resets the personal deity of your current country. Specify a negative number to subtract money (ducats). incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. The amount of progress the country should have towards harmonization - a number between 0 and 100 (e.g. add_permanent_claim [province id] [country tag]. The ID of the flag you wish to clear from the consort. If not specified, the country you are currently playing as will be affected. The ID of the trait you wish to add to your ruler. Optional. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. If you do not specify a value here, this will default to 5000. If specified, this command will change the drill of all sub units for the country with the specified country tag. This command sets the culture of the specified court member. This debug command asserts the specified trigger. Wargoals include: Take province / Defend province: Control a specific province. The amount of army professionalism to add. If not specified, your current nation will be affected. This command adds natives to the province with the specified ID. Otherwise, this command will apply to the country you are playing as. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. Get HRE vassals (only monarchies) Install your dynasty there with the button in subject screen when they're in regency. The amount of favor you wish to add. A number between 0 and 100. This command adds a specified amount of doom to a country (of the Nahuatl religion). The ID of the court member you wish to change the culture of. This command toggles (enables and disables) the games self-learning AI (artificial intelligence). The amount of humans you wish to add to your current country. This command will embrace a specified institution within a specified province. 1.2 Election! The leader's Maneuver rating, a number from 0-6. Optional. The ID of the province you wish to spawn Jan Mayen in. This console command sets the age of your ruler to the specified amount of years. The country tag of the country you wish to add the previously specified stability/idea/technology group to. You can also Royal Marriage Silesia and hope to get your dynasty on their throne and eventually a PU. This command is a debug tool - it prints collected data for the 'timer_start' command. This is a debug command, it is used to debug canals within the map. If an amount is not specified, the default (999) will be applied. EU4 patch 1.15 NAXOS one faith, one tag catholic crusader AAR: Visit the crusaders! reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei).
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